Real-life methods for constructing curves and surfaces often start with points and vectors, which is why we start with a short discussion of the properties of these mathematical entities. The material in this section applies to both two-dimensional and three-dimensional points and vectors, but the examples are given in two dimensions.
Swipe to navigate through the chapters of this book
Please log in to get access to this content
- Basic Theory
Prof. David Salomon (emeritus)
- Springer London
- Sequence number
- Chapter number