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In this chapter, we will finish the Painter game by adding a few extra features, such as motion effects, sounds and music, and maintaining and displaying a score. In order to do the latter, we introduce the string and char types.
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A lot of early arcade games allowed only three characters for each name in the high score list, leading to a lot of very imaginative names.
- Finishing the Game
Jeroen D. Fokker
Mark H. Overmars
- Springer Berlin Heidelberg
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- Chapter number
- Chapter 11