2019 | OriginalPaper | Chapter
19. Finite State Machines
Published in:
Python, PyGame, and Raspberry Pi Game Development
Abstract
A state can be described as a condition of a program or entity. Finite defines that there is only a set number of states that the program or entity can be defined by. The entity is controlled by a series of rules that determine what the next state of the program or entity is to be placed in.