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When it comes to publishing Animate CC projects for the Web, a common user experience is sitting around waiting for the project to start. From your perspective, as the artist who designed the piece, this may seem odd. After all, when you tested the movie in the authoring environment, it was seriously fast and played flawlessly. What happened? To be succinct, the Web happened. Your project may indeed be cool, but you made a fundamental mistake: you fell in love with the technology, not the user. In this chapter, we’ll talk about how to improve the user experience.
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- Chapter 12